Tin Cable
Tin Cable is the cheapest LV power line in Ala Industrial, carrying 8 EU/tick with the lowest loss per block of any cable.
Description
That low-loss profile gives Tin Cable a clear niche on solar farms, where every panel trickles a small 1 EU packet that cheaper cabling would erode. The bare wire does carry one hazard: while energy is actually flowing through a segment it deals 2 damage within a 0.5-block radius, though a disconnected line or leftover buffer charge is safe. Tin Cable does not explode from overload; anything above 8 EU/packet simply fails to pass through, so a heavier flow calls for a higher-grade line such as Copper Cable (LV) or Gold Cable (MV). Crafting is cheap and early-game: three tin ingots in a row yield three Tin Cables, and the line can later be upgraded to the shock-free Insulated Tin Cable.
Block properties
| Item ID |
alaindustrial:tin_cable
|
|---|---|
| /give command |
/give @p alaindustrial:tin_cable
|
| Stackable | Yes (64) |
| Best tool | Shears |
| Hardness | 0.2 |
| Java Edition | Java Edition 26.2 |
Java Edition Guide
How to use a Tin Cable in Ala Industrial
-
1
Craft the cable
Place three tin ingots in a horizontal row in a 2x2 or 3x3 grid to produce three Tin Cables, the cheapest wire in Ala Industrial.
-
2
Lay an LV line to a solar farm
Connect Tin Cable from a solar panel to a Battery Box; its 0.006 per-block loss preserves small 1 EU packets far better than copper.
-
3
Keep the flow under 8 EU/tick
Tin Cable caps each packet at 8 EU, and anything stronger simply fails to pass through without exploding the wire.
-
4
Mind the shock hazard
While energy moves through a bare segment it deals 2 damage within 0.5 blocks, so route live lines away from walkways or upgrade to Insulated Tin Cable.
-
5
Scale up with a higher cable
For a fuel generator at 8 EU/tick or a geothermal unit at 16, switch to Copper Cable (LV) or Gold Cable (MV) since the tin buffer is too narrow.
A network takes both its throughput cap and its loss rate from the strongest cable in it. One gold segment spliced into a tin line lifts the whole network to 128 EU/packet but also to gold's 0.03 loss per block, so keep tin lines tin-only for the low-loss benefit.
How to craft this block
Used in crafts
Related blocks
Frequently asked questions
How do you craft a Tin Cable in Ala Industrial?
Place three tin ingots in a horizontal row in a crafting grid to produce three Tin Cables, the cheapest wire in the mod.
How much power can a Tin Cable carry?
Tin Cable carries 8 EU/tick with an 8 EU packet cap, deliberately set below the 32 EU/tick LV tier ceiling, so anything stronger simply fails to pass through.
Does a Tin Cable lose energy over distance?
Yes. Tin Cable attenuates 0.006 of the flow per block, which is 3.3 times slower than Copper Cable's 0.02, so over 50 blocks an 8 EU/tick flow still delivers 6 EU.
Can a Tin Cable explode from overload?
No. Tin Cable does not explode from overload; any packet above 8 EU simply does not pass through, and a stronger flow needs a higher-grade cable such as Copper Cable or Gold Cable.
Does a bare Tin Cable hurt the player?
Yes. While energy is actually flowing through a segment, the bare wire deals 2 damage within a 0.5-block radius, though a disconnected line or leftover buffer charge is safe.
When should you use a Tin Cable instead of Copper Cable?
Use Tin Cable for solar farms and low-power LV runs where its 0.006 per-block loss preserves small packets; switch to Copper Cable for denser lines such as a fuel or geothermal generator.
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