How to Make BatBox in Minecraft

BatBox — Minecraft block

BatBox

The BatBox is the tier 1 EU storage block of Industrial Craft 2, holding 40,000 EU and moving up to 32 EU per tick (1/20 of a second) through cables or the GUI charging slots.

Block ID ic2:batbox
Mod Industrial Craft 2
Game versions
1.19.2 1.12.2 1.11.2 1.11 1.10.2 1.10 1.9.4 1.8.9 1.7.10 1.7.2 1.6.4 1.5.2

Description

The BatBox is the entry-level EU storage block of Industrial Craft 2: EU (Energy Unit) is the mod's electrical currency, and the BatBox accepts, holds, and releases it in amounts up to 40,000 EU at a rate of at most 32 EU per tick (one tick equals 1/20 of a second). The 32-EU-per-tick rate defines power tier 1, the level of starter generators and basic machines. The capacity even beats the three RE-Batteries that the crafting recipe uses, since together they hold only 30,000 EU. When placed, the BatBox aims the output face — the face marked with a dot — at the player, and every other face works as an input for cables or machines.

The BatBox GUI doubles as a charging station: the top slot charges batteries and tools from the stored EU, the bottom slot drains charged items back into the BatBox, and four armor slots refill worn gear without undressing. A redstone button cycles output conditions such as “do not output energy” or “emit when full”. Two recipes consume the BatBox — the Chargepad, which powers up players walking across it, and the Electric Jetpack. A BatBox removed with a wrench on the output face keeps 80% of the stored EU, while feeding any face more than 32 EU per tick risks an explosion, so a transformer belongs in front of higher-tier packets. Once 40,000 EU stops being enough, the tier 2 CESU takes over with 300,000 EU at 128 EU per tick.

Java Edition Guide

How to use the BatBox in Industrial Craft 2

  1. 1

    Place the BatBox

    Set the BatBox where cables can reach it; the dotted output face points at the player during placement, and the remaining faces accept input.

  2. 2

    Wire the inputs

    Run tin or copper cable from a generator to any non-output face of the BatBox and watch the EU meter start filling.

  3. 3

    Charge and drain items

    Open the BatBox GUI: the top slot charges batteries and tools from storage, while the bottom slot empties charged items into the BatBox.

  4. 4

    Recharge worn armor

    Leave four armor pieces visible in the GUI armor slots; the BatBox refills each piece from stored EU while the armor stays equipped.

  5. 5

    Pick a redstone mode

    Cycle the redstone button to conditions such as “emit when full” so the BatBox releases power only on chosen terms.

Energy tip

A BatBox unhooked with a wrench on the output face keeps 80% of the stored EU. Any input fed more than 32 EU per tick can blow the BatBox up — a transformer steps higher tiers down to a safe packet size.

How to craft this block

Used in crafts

Frequently asked questions

How much EU does a BatBox store?

A BatBox stores up to 40,000 EU — more than the three RE-Batteries from the crafting recipe, which together hold 30,000 EU.

Why did my BatBox explode?

A BatBox explodes when an input face receives more than 32 EU per tick, the limit of power tier 1. A transformer steps higher-tier packets down before they reach the BatBox.

How do I remove a BatBox without losing the charge?

Wrench the dotted output face, or shift-wrench the face opposite it. A BatBox taken off this way keeps 80% of the stored EU.

What is the difference between a BatBox, a CESU, and an MFE?

The three blocks differ in tier: the BatBox is tier 1 with 40,000 EU at 32 EU per tick, the CESU is tier 2 with 300,000 EU at 128 EU per tick, and the MFE is tier 3 with 4,000,000 EU at 512 EU per tick.

Can a BatBox charge my armor?

Yes. Four armor slots inside the BatBox GUI recharge worn pieces from stored EU, so worn armor tops up without opening the inventory.