Teleporter Remote
A handheld beacon from Ala Industrial that binds to a Teleporter station and jumps you home for EU the station pays.
Description
Teleporter Remote is crafted from one Ender Pearl, one Electronic Circuit and three Tempered Iron in a 3×3 grid, making it the cheap, carry-half of the station-plus-remote pair. The item is a tier-LV tool, yet teleportation only opens up once you have built and charged an HV Teleporter station — without the station, the remote leads nowhere. A jump takes five seconds to warm up and one minute to cool down, and stepping away or taking damage cancels it for free, so you can finish mining and leave but you cannot teleport out of a fight.
Block properties
| Item ID |
alaindustrial:teleporter_remote
|
|---|---|
| /give command |
/give @p alaindustrial:teleporter_remote
|
| Stackable | No |
| Renewable | Yes |
| Java Edition | Java Edition 26.2 |
Java Edition Guide
How to use a Teleporter Remote in Minecraft
-
1
Bind a Teleporter station
Place a Teleporter station at your base and wire it to your EU network, then shift-right-click the station with the Teleporter Remote to save its position.
-
2
Open the destination list
Right-click with the bound Teleporter Remote anywhere in the world to open its list of saved stations, with the first point already selected.
-
3
Confirm the jump
Hit Teleport to start a five-second warmup — a purple vortex rises, then the screen fades and snaps clear as you arrive at the station.
The Teleporter Remote stores no energy itself; every jump's EU is drawn from the target station's buffer, so a flat station blocks the jump.
How to craft this block
Related blocks
Frequently asked questions
Does the Teleporter Remote hold EU?
No. The remote stores no energy at all — the target Teleporter station pays the EU cost of each jump out of its own buffer.
How many stations can one Teleporter Remote remember?
Up to 16. Binding the same station twice does nothing, and there are no duplicates in the list.
Can you teleport out of combat with the Teleporter Remote?
No. Taking damage, stepping more than 2 blocks, dying or logging out cancels the five-second warmup — and a cancelled jump costs no EU.
How do you craft a Teleporter Remote?
Arrange one Ender Pearl in the top-centre slot, one Electronic Circuit in the centre, and three Tempered Iron in a cross in a 3×3 crafting grid.
Is a stolen Teleporter Remote useful?
No. The remote binds to the player who first uses it, so a thief cannot follow it back to your base.
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