Teleporter — Minecraft block

Teleporter

Teleporter is an HV station-and-remote pair in Ala Industrial that jumps you home for EU, with a 5-second warmup and a safe landing.

Block ID alaindustrial:teleporter
Game versions
All versions

Description

Teleporter is the endgame fast-travel block of Ala Industrial: an HV station you park at your base and a handheld remote you carry into the field. Bind the two with shift-right-click, then right-click the remote anywhere to open a list of up to 16 saved stations and jump home. The target station pays for every jump from its own 500,000 EU buffer — a full charge covers roughly 25 to 50 trips home — while the remote only picks the destination. A jump costs 5,000 EU plus 5 EU per block of distance, doubled when your inventory is full, so a short hop is cheap and a 10,000-block run with full pockets tops out near 110,000 EU.

Every Teleporter jump runs a 5-second warmup, a visible purple vortex, and lands you safely on top of the station, which guarantees a clear space rather than dropping you into lava or a wall. Stepping more than 2 blocks, taking damage, or logging out cancels the jump for free, because energy is only spent after you land — so you can finish mining and leave, but you cannot teleport out of a fight. A 60-second cooldown follows each jump. Stations are private by default and a stolen remote is useless, since it binds to its first owner, so your base stays protected. The station is an ordinary HV consumer that accepts up to 512 EU per tick on five faces, and because Ala Industrial ships no HV cabling yet, a full buffer takes about 35 minutes over a copper cable or 26 minutes from a single geothermal generator. Craft the station from two electronic circuits, an eye of ender, two copper coils, a block of diamond, and three uranium ingots; then craft the cheaper remote from an ender pearl, an electronic circuit, and three tempered iron.

Block properties

Item ID alaindustrial:teleporter
/give command /give @p alaindustrial:teleporter
Stackable Yes (64)
Best tool Pickaxe
Hardness 5
Blast resistance 12
Java Edition Java Edition 26.2

Java Edition Guide

How to use the Teleporter in Ala Industrial

  1. 1

    Place and power the station

    Put the Teleporter station at your base on a solid surface and wire it to your power network. It banks up to 500,000 EU and accepts up to 512 EU per tick on any of five faces.

  2. 2

    Bind the remote to the station

    Hold the Teleporter Remote and shift-right-click the station. The point is saved to the remote, which can remember up to 16 separate stations.

  3. 3

    Open the destination list

    Right-click the remote anywhere — even underground with no sky visible — to open the list of saved stations, with the first one already selected.

  4. 4

    Jump home

    Pick a station and hit Teleport. A 5-second warmup begins, then you land safely on top of the station. The target station pays the EU cost from its own buffer.

Cancel safely

Stepping more than 2 blocks, taking damage, dying or logging out cancels the warmup for free — energy is spent only after you land, so you cannot teleport out of combat.

Frequently asked questions

How does the Teleporter work in Ala Industrial?

The Teleporter is an HV station you place at your base plus a handheld remote. Bind them with shift-right-click, then right-click the remote anywhere to open a list of up to 16 saved stations and jump to one.

How much EU does a Teleporter jump cost?

Each jump costs 5,000 EU plus 5 EU per block of distance, multiplied by a weight of 1.0 to 2.0 based on how full your inventory is. A short hop is about 5,500 EU; a 10,000-block run with full pockets can reach 110,000 EU.

Can you teleport out of combat?

No. The 5-second warmup is cancelled by taking damage, stepping more than 2 blocks, dying, or logging out, and the EU is spent only after you land, so the Teleporter cannot be used to escape a fight.

How do you charge the Teleporter station?

The station is an HV consumer that accepts up to 512 EU per tick and banks 500,000 EU. With no HV cable in Ala Industrial yet, a full charge takes about 35 minutes over a copper cable or 26 minutes from a single geothermal generator.

Is the Teleporter private?

Yes. Stations are private by default and only the owner may jump to one. A stolen remote is useless because it binds to whoever first used it, so it will never lead a thief to your base.

How is the Teleporter crafted?

The station takes two electronic circuits, an eye of ender, two copper coils, a block of diamond, and three uranium ingots. The remote is cheaper: an ender pearl, an electronic circuit, and three tempered iron.

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