Fluid Cell — Minecraft block

Fluid Cell

Fluid Cell is an IC2 reusable tin-based liquid container that holds 1000 mB and stacks to 64.

Block ID ic2:fluid_cell
Mod Industrial Craft 2
Game versions
1.19.2 1.12.2 1.11.2 1.11 1.10.2 1.10 1.9.4 1.8.9 1.7.10 1.7.2 1.6.4

Description

Fluid Cell is a reusable universal liquid container from IndustrialCraft 2 (IC2 Experimental) that serves as the main fluid I/O carrier for IC2 machines in Minecraft 1.12.2 and 1.7.10. Players craft a Fluid Cell from 4 Tin Ingots arranged in a hollow ring on a crafting table, which yields one empty cell — a much cheaper recipe than the iron bucket per unit of fluid stored. Each Fluid Cell holds 1000 mB of any registered fluid: water, lava, IC2 Coolant, Bio-Mass, UU-Matter, or Construction Foam. The decisive advantage of the Fluid Cell over the vanilla bucket is stacking — empty and filled cells both stack up to 64, so a single inventory slot can move 64 buckets worth of lava into a Geothermal Generator. Typical uses include feeding lava cells into the Geothermal Generator, bio-mass cells into the Semifluid Generator, coolant cells into the Fluid Reactor cooling loop, and water cells into the Canning Machine. Right-click a fluid source block, a Pump, or a Fluid Distributor to fill the Fluid Cell, and machines automatically return empty cells for refilling.

Guide

How to use a Fluid Cell in Minecraft

  1. 1

    Get tin ingots

    Mine tin ore (or use an IC2 Macerator + Furnace chain on tin dust) until you have at least 4 Tin Ingots — the only material the Fluid Cell recipe needs.

  2. 2

    Craft the Fluid Cell

    Open a crafting table and place 4 Tin Ingots in a hollow ring (top, left, right, bottom slots) with the centre empty. The recipe yields 1 empty Fluid Cell per craft.

  3. 3

    Fill the Fluid Cell

    Right-click a water or lava source block, a filled Pump, or a Fluid Distributor connected to a fluid network. The empty Fluid Cell becomes a filled cell holding 1000 mB.

  4. 4

    Feed it into an IC2 machine

    Drop lava cells into the Geothermal Generator, bio-mass cells into the Semifluid Generator, or coolant cells into the Fluid Reactor cooling slot. Machines return empty Fluid Cells for refilling.

  5. 5

    Stack and store

    Both empty and filled Fluid Cells stack up to 64, unlike vanilla buckets. Use this to batch-transport 64,000 mB of lava in a single inventory slot.

Tip

Pair a Pump over a lava lake with a row of empty Fluid Cells in a chest — the Pump auto-fills them and creates a passive fuel supply for the Geothermal Generator.

How to craft this block

Ingredients:
Tin Tin x4
Glass Pane Glass Pane x1
Crafting
Fluid Cell
1
Fluid Cell

Used in crafts

  • Pump
  • Electrolyzer
  • Cropmatron
  • Fluid Regulator
  • Solar Distiller
  • Thermal Centrifuge
  • Pump
  • Reactor Vessel
  • Bronze Tank
  • Foam Sprayer
  • Jetpack
  • Cf Pack

Frequently asked questions

How do I craft a Fluid Cell?

Place 4 Tin Ingots on a crafting table in a hollow ring — top, left, right, and bottom slots — with the centre empty. The recipe yields 1 empty Fluid Cell.

Can Fluid Cells stack?

Yes. Both empty and filled Fluid Cells stack up to 64 in IC2 Experimental, unlike vanilla buckets, which never stack when filled.

What fluids can a Fluid Cell hold?

A Fluid Cell stores 1000 mB of any registered fluid — water, lava, IC2 Coolant, Bio-Mass, UU-Matter, or Construction Foam.

How is a Fluid Cell different from a vanilla bucket?

The Fluid Cell uses tin instead of iron, stacks to 64 even when filled, and is designed as machine I/O rather than for world placement.

Which IC2 machines accept Fluid Cells?

The Geothermal Generator, Semifluid Generator, Canning Machine, Solid Heat Generator, and Fluid Reactor all accept Fluid Cells as fluid input or output.