Description
The block is crafted from six tuff in two rows of three on a crafting grid, yielding six wall pieces, or one-to-one on a stonecutter when only a handful are needed. The base material occurs underground around dripstone caves and lush biomes, so a wall of this variant fits cave-themed builds without dyes or staining.
Like every variant in the wall family, the model auto-connects to neighbouring walls, fences and full blocks, raises a post when isolated and drops the post when something solid sits above it. To entities the block reads as a full-height obstacle, identical to a fence; to the player it counts as 1.5 blocks tall, so a wall around a farm keeps livestock in without trapping the player.
Unlike fences, walls accept any non-wood block on top — a cauldron, lantern or mob head sits flush with no floating gap, which makes the block useful for railings, lamp posts and dripstone-themed gates. Hardness and tool requirements match plain tuff, so a wooden pickaxe is enough to mine pieces back.