Description
Bow is crafted from three sticks and three string, creating the earliest reliable ranged weapon for most survival worlds. Holding use draws it back through several charge levels; a fully charged shot flies farther, hits harder, and can critically damage targets. It consumes arrows from the inventory unless Infinity or special conditions apply.
The weapon is valuable against skeletons, creepers, ghasts, blazes, pillagers, and any mob that is safer at distance. Enchantments define its role: Power increases damage, Punch adds knockback, Flame ignites targets, and Infinity reduces ammunition pressure. It can also activate wooden buttons, break some fragile targets, and trigger distant combat interactions.