Description
Arrow is crafted from flint, stick, and feather in a vertical recipe, producing four projectiles. It is consumed by bows and crossbows unless enchantments or special rules prevent ammunition loss. Skeleton drops, fletcher trades, and gravel-flint farms also supply large quantities, making it the default ranged resource.
The projectile flies in an arc, can be recovered from some surfaces, and interacts with many enchantments through the weapon that fires it. Dispensers use arrows for traps, target practice, mob farms, and adventure-map hazards. Later, tipped and spectral variants expand the same base item into potion delivery, glowing targets, and specialised combat setups.