Mace
Mace supports fall-powered smash attacks, high burst damage, Breeze-style mobility combos, and armor pressure with mace enchantments.
Description
Use Mace with a clear role in your kit. Keep Mace near the resources, mobs, or travel route where its function matters, then combine it with the right supporting items before long trips or dangerous fights. A mace is strongest after falling before impact; missing the hit can still leave the player exposed. This makes Mace a practical choice for players who want fewer wasted inventory slots, cleaner preparation, and safer execution during real survival play.
Block properties
| Item ID |
minecraft:mace
|
|---|---|
| /give command |
/give @p minecraft:mace
|
| Stackable | No |
| Renewable | No |
| Java Edition | 1.21 |
| Bedrock Edition | 1.21.0 |
Guide
How to use the Mace in Minecraft
-
1
Get the item
Crafted from a Heavy Core and a Breeze Rod, both found in Trial Chambers.
-
2
Land a smash attack
Fall at least 1.5 blocks and hit a mob while still in the air. The mace deals 6 damage on the ground; the smash adds damage for every block of the drop and costs the same single point of durability out of 500.
-
3
Prepare support items
Enchant for the job: Density adds 0.5 damage per level for each block fallen, Breach cuts armour effectiveness by 15% per level, and Wind Burst (anvil only) throws you 8 blocks up per level for a follow-up smash.
-
4
Check the limitation
The mace is strongest after a fall; a missed swing leaves the player in a bad spot and returns all the fall damage.
A wind charge launches you straight off flat ground and sets up a smash without any terrain, while Slow Falling cancels smash attacks entirely — check your active effects before jumping.
How to craft this block
Related blocks
Frequently asked questions
How do you get Mace?
Combine a Heavy Core and a Breeze Rod on the crafting grid: Heavy Core drops from ominous vaults in Trial Chambers at a 7.5% chance, and Breeze Rods are dropped by breezes.
How does Mace damage work?
A normal hit deals 6 damage. A smash attack landed after falling 1.5 blocks or more adds 4 damage per block for the first 3 blocks, 2 per block for the next five, and 1 per block after that, with no cap.
What should players remember about Mace?
A successful smash resets the accumulated fall height and negates all fall damage from the drop; a missed swing leaves every block of it on you. In Java Edition the Mace swings at speed 0.6 — the slowest weapon in the game.
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