Description
Mace is crafted by placing a Heavy Core above a Breeze Rod in the crafting grid. The Heavy Core drops exclusively from Ominous Vaults in Trial Chambers, tying the mace to 1.21 content. Base damage is 5 hearts, but each block fallen before impact adds 1.5 bonus damage — falling 10 blocks adds 15 damage, and a high-altitude dive can one-shot nearly any armored target.
Landing a mace smash attack negates all fall damage for the attacker on that swing, enabling repeated dive attacks without self-harm. Targets struck by a smash are launched upward, creating chain-kill opportunities. Wind Burst (mace-exclusive enchantment) propels the attacker upward after each smash, allowing mid-air chaining. Density increases fall damage bonus per block fallen. Breach reduces the target's armor effectiveness. It is repaired with Heavy Cores at an anvil, not with sticks.